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- Documents for SKID MARKS from ACID SOFTWARE! Cracked By FAIRLIGHT!
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- Precautions
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- 1. If you are playing for a long period of time change control methods
- to avoid repetitive strain injury. Also drive in pairs, allowing one driver
- to sleep while the other races.
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- 2. The disks are incredibly sensitive. Do not place in microwave oven or
- shower them. Unlike the Amiga Format cover disk the disks included in this
- package will not fit in your ear.
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- 3. Surgeon Generals Warning: DO not make copies of the track disks for your
- friends or attempt to crack the protection system. Having your finger nails
- removed with a large pair of pliers may affect your ability to play
- Skid Marks.
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- 4. Not registering your copy of Skid Marks will mean you wont receive
- upgrades to your game including more trackdisks, more cars and fixes to
- the software.
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- What You Get
-
- The SkidMarks package includes this manual and three disks. The main
- program disk should be backed up on floppy or installed on the hard drive.
- Use any copy program to make a backup of the floppy of from WorkBench,
- simply drag the SkidMarks disk into an empty drawer on youy HardDisk.
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- As configuration files are saved on the program disk, also ensure the disk
- is not write protected.
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- The track disks are copy protected and in no situation should copying these
- disks be attempted. Not only is this illegal but it will affect our sales,
- sales which will allow us to develop the game and others for your enjoyment.
- Large corporate money bags we are not, smalltime hardworking computer
- programmers we are. Please, do not pirate SkidMarks.
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- Either we continue working on more enhancements for the Amiga version
- including a track editor, car designer and super AGA version or we spend our
- time converting it to Japanese consoles, the choice is yours.
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- Getting Started
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- To run SkidMarks place the program disk in the Amigas floppy drive and
- power up. Double click on the SkidMarks disk and the double click on the
- SkidMarks icon.
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- The main menu allows you to select the number of players, control methods
- and of course start the game. If you are plaing one player modem with
- joystick control simply select START by pressing the joystick button or hit
- the RETURN key on the keyboard.
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- Options
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- Once SkidMarks has loaded you can choose to start a 1 or 2 player game,
- change your options or exit back to Workbench. Use the joystick or the
- Up/Down/Return keys to select.
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- If you are playing SkidMarks bewteen two computers select 1 or 2 players
- depending how many players are playing on your computer, the computer will
- then wait for the computer to select 1 or 2 player mode. This way you can
- have 2,3 or 4 player linked play.
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- From the options screen you can choose from the following:
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- Select Car: after loading the select car screen you can then use fire to
- change the type of car and left/right to change colour. The number of
- different cars you can have will depend on the amount of memory in your
- computer and whether you are using the enhanced AGA cars. Select OK to
- return to the main Options screen.
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- Computer Team: there are four different computer teams to race against each
- with their own characteristics.
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- Difficulty: Noice, Rooky and Pro will determine how fast SkidMarks will
- play and hence the reaction times required to master the tracks.
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- Game mode: the three modes of play in SkidMarks are Practice, MatchRace and
- Championship. Practise lest the individula player race the tracks without
- competition (alone). MatcRace is for competing in one off racers on any
- track while Championship ;ets the player participate in a 6 track series
- competing for points.
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- START!
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- After the game has loaded the cars it will ask you to insert a track disk.
- SkidMarks comes with two track disks, more will be available shortly. From
- the track disk the options screen will be loaded.
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- If PRACTICE or MATCHRACE was selected from the main screen you will be able
- to select from any of the 6 tracks. When in CHAMPIONSHIP mode tracks must be
- raced in order.
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- Once you have selected a track the game will take a few seconds to load and
- then its race time.
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- Linking two Machines.
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- Using either a standard null modem cables between two Amigas (two male DB25
- connectors with pins 2 and 3 crossed and pin 7 joined (up to 60 feet)) or
- via modem, SkidMarks can be played on two machines at once.
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- See the README file on the Program disk for details on connecting with the
- SkidSerial option.
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- Using SkidSerial up to 6 players can participate. While four drivers race
- (two on each machine) two others can act as managers via the chat-libe
- raising stakes, developing strategy...
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- The true purpose of the chatline is however for sending abuse and
- profanities to opposing players, a macro key system is provided for off the
- cuff commentary.
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- HINTS AND TIPS
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- General:
- Spend some time learning each track. Knowing the corners and finding the
- best approach to jumps is the best way to achieive good lap times.
- There are two strategies for good cornering. Either hug the inside of the
- corner at all times or use the banking on the outside of the corner to
- increase speed.
- When taking jumps ensure you are not turning. Also attemp to approach the
- jump so that when you land you are ready for the next corner.
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- If others are attempting to pass:
- Try and get them to ram you by blocking their way, such collisions will
- increase your own speed.
- Keep on the side of the conrer and attempt ro push your opposition into the
- outside barrier.
- Accidently spill your drink in their lap.
- If playing by modem hit them with a disconerting message via the macro keys
- to destroy their concentration. It usually pays to make all your keyboard
- macros disconcerting to avoid mistaken pleasantries.
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- If you are losing badly:
- Concentrate on you own driving and learning the track rather than losing
- you cool.
- If playing locally use verbal obscenities to offput your opposition and
- perhaps spill more beer/fanta in their lap.
- If all else fails, stop, turn around and speed head on into the opposing
- traffic, always a good options if you are certain or being lapped.
-
- BTW: Fairlight Rulez.
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